Alien Storm
Alien Storm é um jogo para Arcade, PlayStation 3, Commodore C64/128/MAX, ZX Spectrum, Sega Mega Drive/Genesis, Atari ST/STE, Amiga, Xbox 360, Amstrad CPC e Sega Master System/Mark III, lançado em 1990. O RetroTrack reúne 13 versões catalogadas com região, ano, número de série e código de barras quando disponíveis.
- Plataformas
- Arcade, PlayStation 3, Commodore C64/128/MAX, ZX Spectrum, Sega Mega Drive/Genesis, Atari ST/STE, Amiga, Xbox 360, Amstrad CPC, Sega Master System/Mark III
- Lançamento
- 1990
- Gêneros
- Tiro, Hack and slash e beat 'em up, Arcade
- Versões
- 13 versões catalogadas
Quanto vale cada versão
- Quanto vale Alien Storm - Arcade? Sem preço ainda
- Quanto vale Alien Storm - PlayStation 3? Sem preço ainda
- Quanto vale Alien Storm - Commodore C64/128/MAX? Sem preço ainda
- Quanto vale Alien Storm - ZX Spectrum? Sem preço ainda
- Quanto vale Alien Storm - Sega Mega Drive/Genesis? Sem preço ainda
- Quanto vale Alien Storm - Atari ST/STE? Sem preço ainda
- Quanto vale Alien Storm - Amiga? Sem preço ainda
- Quanto vale Alien Storm - Xbox 360? Sem preço ainda
- Quanto vale Alien Storm - Amstrad CPC? Sem preço ainda
- Quanto vale Alien Storm - Sega Master System/Mark III? Sem preço ainda
- Quanto vale Alien Storm - Sega Master System/Mark III? Sem preço ainda
- Quanto vale Alien Storm - Sega Mega Drive/Genesis? Sem preço ainda
- Quanto vale Alien Storm - Sega Mega Drive/Genesis? Sem preço ainda
Versões
Arcade (1 versão)
- Edição padrão - região Global · 1990
Amiga (1 versão)
- Edição padrão - região Europa · 1991
Amstrad CPC (1 versão)
- Edição padrão - região Europa · 1991
Atari ST/STE (1 versão)
- Edição padrão - região América do Norte · 1991
Commodore C64/128/MAX (1 versão)
- Edição padrão - região América do Norte · 1991
Sega Master System/Mark III (2 versões)
- Internacional: Edição padrão - região Europa · 1991 · lançado no Brasil
- Brasil: Edição padrão - região Brasil · 1992 · lançado no Brasil
Sega Mega Drive/Genesis (3 versões)
- Internacional: Edição padrão - região Europa · 1991 · lançado no Brasil
- Japão: Edição padrão エイリアンストーム - região Japão · 1991
- Brasil: Edição padrão - região Brasil · 1992 · lançado no Brasil
ZX Spectrum (1 versão)
- Edição padrão - região Europa · 1991
PlayStation 3 (1 versão)
- Edição padrão - região Global · 2007
Xbox 360 (1 versão)
- Edição padrão - região Global · 2007
Descrição original (inglês)
Alien Storm is a side-scrolling beat 'em up. The game resembles Golden Axe, with a similar artistic style, three playable characters (a man, a woman, and a novelty character) and pick-up or power-up special attacks. The player (one player only on the Master System version, up to two players on the Mega Drive version, three on the arcade version) selects from the three different characters to embark upon a quest to save the Earth from an alien invasion. All of the Busters are playable from the beginning of the game. There are 6 missions to complete (8 in the Mega Drive version) with several stages, and each mission has the player blasting aliens, from the streets to the mother ship, where the mother of all aliens can be found. This task becomes increasingly difficult with each new mission, and the aliens are capable of hiding inside objects such as plants, postboxes, trashcans, drums, and other items. Each mission has an objective such as rescuing people or destroying an UFO. When dealing with a few aliens, flying heads will appear, which can be shot to collect life or energy. Energy is used specifically to power the energy based attacks of the player's weapon (such as flames or electricity) and to use the much more powerful special weapons. In a similar format as other early Sega arcade games, each character has unlimited usage of various short-range attacks, i.e. punches, kicks. Along with these standard attacks, each character has their own individual weapon (Garth's weapon that shoots lightning is replaced with a flame weapon in the Master System version). Special attacks are also included, and vary depending on the character chosen at the start of the game. For instance, Garth summons an U.S. Air Force starship that drops bombs across the street (in the Master System version he has Karen's special, a ballistic missile strike). Scooter will teleport out of his present location and leave a series of bombs that will blow up on the appearance of aliens, after which he will re-appear (in the Mega Drive version he just explodes, leaving his head, which his new body returns to retrieve). Karen calls down a nuclear missile, which incinerates every foe on the screen. However, a large amount of energy is depleted by using each character's special attack, and cannot be used if the energy of the player's character is too low. There are few bosses in the game. The arcade original only features a single boss that has three distinct forms. The Mega Drive port has two of these forms as two separate bosses. At the end of each mission, the side-scrolling gameplay shifts to either a shooting gallery perspective where the player must take out the aliens that pop out of various locations, similar to the bonus stages of Shinobi and Shadow Dancer, both also by Sega, or a running section that is similar to the side scrolling mode but plays like a horizontal shooter instead with projectile weapons.