Castle of Illusion Starring Mickey Mouse
Castle of Illusion Starring Mickey Mouse é um jogo para Sega Game Gear e Sega Master System/Mark III, lançado em 1991. O RetroTrack reúne 5 versões catalogadas com região, ano, número de série e código de barras quando disponíveis.
- Plataformas
- Sega Game Gear, Sega Master System/Mark III
- Lançamento
- 1991
- Gêneros
- Plataforma
- Versões
- 5 versões catalogadas
Quanto vale cada versão
- Quanto vale Castle of Illusion Starring Mickey Mouse - Sega Game Gear? Sem preço ainda
- Quanto vale Castle of Illusion Starring Mickey Mouse - Sega Master System/Mark III? Sem preço ainda
- Quanto vale Castle of Illusion Starring Mickey Mouse - Sega Game Gear? Sem preço ainda
- Quanto vale Castle of Illusion Starring Mickey Mouse - Sega Game Gear? Sem preço ainda
- Quanto vale Castle of Illusion Starring Mickey Mouse - Sega Master System/Mark III? Sem preço ainda
Versões
Sega Game Gear (3 versões)
- Internacional: Edição padrão - região Europa · 1991
- Japão: Edição padrão - região Japão · 1991
- Brasil: Edição padrão - região Brasil · 1991
Sega Master System/Mark III (2 versões)
- Internacional: Edição padrão - região Brasil · 1991 · lançado no Brasil
- Brasil: Edição padrão - região Brasil · 1991 · lançado no Brasil
Descrição original (inglês)
To save his girlfriend Minnie from the wicked witch Mizrabel, Mickey must venture into the Castle of Illusion. Crossing six levels (including a magical forest, a toy land and a candy world), he must collect the gems of the rainbow in order to confront and defeat the witch. Each level features unique obstacles, enemies and a final boss. The enemies can be defeated by jumping on top of them. An alternative way is to pick up objects lying around (like rocks in the forest or blue balls in the toy level) and throwing them at the enemies. Mickey's ability to pick up things and carry them around also leads to some sort of puzzle-oriented gameplay. By placing objects in the right spot and jumping off of them, he can get to areas that are otherwise out of reach. In some levels, he also has to collect keys to open doors. A unique type of object is the treasure chest - by jumping on top of one or throwing it, Mickey gets access to its contents, which might include extra lives, a health power-up or coins to collect for points.